![]() It’s slow, in open-field running away or chasing is not the best strategy.Thanks to their resistance and hold-position combat. In events like “ Sunset Canyon” and “ Golden Kingdom”, they are a great option.Defends Forts against units and cavalry commanders.Many Infantry commanders have healing factors (ideal for long battles) and are great at defending garrisons or cities.Strong and resistant, excellent for any type of PVP combat. ![]() Of course, do not forget to check out our latest Rise of Kingdoms codes for a better start in the game. ![]() Infantry is best for Free players since you will quickly have the possibility of having quality Legendary commanders like Charles Martel, and Richard I, and most of the more advanced players (P2W) will go to the conquest through cavalry commanders, a unit vulnerable to infantry. When choosing one of the Infantry Civilizations, you must automatically focus on commanders being capable of leading this type of unit. They have great resistance and main statistics such as Defense and Health, excellent for long battles in open-field and the defense of garrisons that is their absolute combat mode! Thanks to the specialties of their ideal commanders to defend structures. The infantry is the most defensive unit of Rise of Kingdoms. Each special unit per Civilization has different stat characteristics: Troops.Siege units don’t vary in type in any Civilization. ![]()
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